WINNER ENGLISH

In & Out of School One-Stop English Learning Programme for Primary 3 to Secondary 9
Aligned with the Common European Framework of Reference for Languages (CEFR) A1 – B1 Framework.

 

Parallel with the Thai Core Curriculum (Revised 2008): Winner English topics complement classroom learning, ensuring seamless integration with students’ academic progress.
Learning Beyond the Classroom: A comprehensive learning structure designed for both in-school and out-of-school practice.
Start with Winner English Level Placement Test
to determine the beginning level that is appropriate to each student’s ability.

202

Schools

20,120

Students

100,000+

students over the past 7 years

298

Teachers

WE Pilot Results

Result Comparison of English improvement rate between students of Winner English Group vs. Non-Winner English Group (1 Term Interval)
Vathalaoha, K. (2022) Effects of Gamification in English Language Learning: The Implementation of Winner English in Secondary Education in Thailand. LEARN Journal: Language Education and Acquisition Research Network, 15(2), 830 – 857 Department of English, Faculty of Liberal Arts, Thammasat University

Benefits for the Users

Benefits for the Students
  • A fun, engaging and personalised learning experience.
  • Get immediate feedback that clearly identifies achievement, and areas for improvement.
  • Proven to improve all language skills for English learners.
  • Develop confidence and positive attitude towards learning and using English.
Benefits for the Teachers
  • Access to Teacher’s Assistant System (TAS) – A smart monitoring programme for the teachers to easily track students’ learning performance.
  • Gain insights into students’ understanding, progress and challenges in learning each English skill.
  • Be informed of the changes they can make to ensure effective lessons.
Benefits for the School
  • Reduce the number of skilled English language teachers required to deliver lessons required by the national curriculum.
  • Save time and cut down costs on printed teaching materials with automated digital instruction, exercise and feedback.
  • Become a model school to integrate advanced, effective technology to the curriculum to improve performance levels and maintain strong results.